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The idea of this project was to create two-minute video every week and look at the process of collaboration and transformation. “It is geared towards creating collaborative sound/video works which are then subjected to transformations by others, as an abstraction of the way in which the “eternal network” (to quote Robert Filliou) transforms, distorts, re-organizes information in an endless cycle.”

Our original video was a collection of images taken from our group’s friends and their friends Facebook profiles and pages. We wanted to establish a connection between people and reflect on these connections. Facebook is a leading social networking site where people from around the world can connect and share their experiences.   The website is a global experience that can be viewed by almost anyone (granted your security setting allow them too), and therefore it also creates a sense of being watched. Although many people don’t view Facebook as a surveillance like feature, it still has that very intrinsic quality built into its system. However, apart from looking into Facebook as surveillance we wanted to present the images a collage that represented common practices of shared experiences. The collage is a very common method of compiling images and we thought it would work best if we created a video collage with these images while also reference different methods of contemporary collage – the canted images, multiple clipping, image behind image, etc. The music that plays in the background creates a sense of nostalgia, bring memories of the past forefront, while also adding humor to the whole project, after all Facebook is supposed to be fun.

The first video we received for stage two of our Phase 4 project was of an old cartoon that showed us that good ideas could also be bad ideas and vise versa. Each group member searched for their own good/bad ideas and passed it down to the other to form a two-minute video that kept the same theme as the previous group. The only similarities that we retained in our transformation were the title cards that we placed in front of every good/bad idea. In my own contribution to the video I wanted to show the juxtaposition between the two ideas by presenting them as being either good or bad and not relative to one another. In my first juxtaposition I used footwear commercial as a good idea, and for the bad idea I put in the footage an Iranian reporter throwing his shoe at President Bush. For my second juxtaposition I used a clip from Rush Hour when Jackie Chan sings “War” and wanted to put that singing about the issue is better than actually being in war, and therefore my bad idea clip was from Hurt Locker when lots of guns are being fired.  Overall, I think we stuck to the concept of the group before us and made the video about good/bad ideas.

The second video we received for stage three of our Phase 4 project seemed to be centered on Canadian political themes and patriotism. In the video there was Pierre Elliot Trudeau, celebration of Canada’s Olympic gold medal in the streets of Toronto, which was juxtaposed with audio about native protests. Again for our collaborative teamwork we discussed on the general theme and idea we wanted to center our piece on and decided we would use some of the footage from the existing clip and juxtapose it with Canadian politics and patriotism like the group before us. After one member finished with their piece it was passed down to the other members. For my part I took a piece of video art by Jess Dobkins titled “Sound Check,” which was made in response to Stephen Harper’s proposal to cut down on artistic funds and combined it with a speech that Harper was giving.  The audio works together to represent a theme of miscommunication between the artist and political leader.  I keyed out the background color of the videos and combined them all together, so that in the background we have the Canadian flag, in the middle ground is the artist, and in the foreground is the Prime Minister.

The third video we received for stage four of our Phase 4 project seemed centered on the idea of animation and drugs (my interpretation anyways). The clip gave off a haunted feeling, which I wanted to continue with. As a group we decided to make this about 3-D animation as well as keep the original audio track and overlay it with another layer of audio that would give the visual imagery a more haunted appeal. We divided our sections and put together the final video. For my part I took a various clips from Deadmua5 music video Ghost’s and Stuff as well as clips from Alice in Wonderland directed by Tim Burton. Overall, the video follows a plotline and concept of turning reality into 3-D imagery.

The transformation of our original video from week to week drifted away from our original idea of connection and geared towards creating and representing emotion. We knew once we posted the video that others may not fully grasp our concept, however emotion is also a way of connecting and the fact that idea was transitional in almost all the transformation was interesting. Only general and common ideas get passed down from week to week and that is what I saw happening to our original video. People either totally scraped the original video or kept one aspect of the video before it. Even though mostly all video went through extensive transformation there was still something from the original video that seemed to reverberate in the final transformation.

Stage 1: [Original Video]

Stage 2: [First Transformation]

Stage 3: [Second Transformation]

STEP 4: [Third Transformation]

Group E: Brad, Milan, & Manpreet

Stage 1: [15]

Stage 2: [16]

Stage 3: [17]

Stage 4: [18]

The phase 3 projects for sound were all very good. The interesting thing for me was the fact that everyone pretty much had a different concept and idea for the meaning of “capture” and “construction.”

I really liked the works of Thomas Zukowski and Meredith Thompson. Each of their projects made me rethink the notion of capture and construction as well as had me stumped on which was which.

Thomas Zukowski’s exploration of space through sound was a very interesting concept, one which I would like to research further because it seems like a very complex idea.

Meredith Thompson’s project made me look at the notion of “capture” through a different perspective. By merely slowing down the audio we can experience sound in a whole new way. Her project blurred the boundary between a capture and construction.

As I was working on my Phase 3 project I noticed that sound automatically gets manipulated because of the recording device. Sound quality is very important when capturing sound and different devises have a different quality to them. This is very important and helpful when trying to mask the differentiation between what is constructed and what is not.

For my Phase 3, I used my Laptop’s internal mic to capture my sound. However, since I used GarageBand as the software application to actually record the sound the effect already sounded like a manipulation. With my recording device I manipulated the sound while recording so that it may seem like a construction.

I used the same recording and digitally manipulated it in Audacity so that it too may seem like a construction. Since, the captured sound seems to be digitally manipulated the difference between the two is hard to tell.

By listening to the two pieces can you tell which one is which?

For my Phase 3 project I was looking for different ways that sound is captured and presented. There are so many devices that you can use to capture sound and many ways to edit the sound while capturing and in editing. I wanted to combine my exploration with popular culture by examining vocal manipulation before and after recording vocals for a song.

I wanted to take my vocals and see what effects I could create before using digital editing software to manipulate the way I sound. However, when recording my vocals I learned that my recording device had many functions that allowed me to sound the way I wanted before I recorded and therefore providing me with a means of pre-manipulation.

I used the GarageBand software to record my vocals on my laptop. The results that I got were far better than my previous attempt at going about this project. I was able to record what I wanted and how I wanted it before having to use Audacity. My experience with GarageBand was much more positive than with Audacity,  which felt kind of restricting.

This is a video piece by Richard Serra titled ” Television Delivers People”

*For Presentation

This is a video of Videofreex member David Cort.

*For Presenation

This is a video piece by Nam June Paik titled “Merce be Merce by Paik”

*For Presentation

This is a video performance piece by Martha Rosler titles “Semiotics of the Kitchen”

*For Presentaion

This is a video piece by Arthur Ginsberg and Video Free America titled “The Continuing Story of Carel and Ferd”  

*For Presentation

This is a video piece by Gary Hill titled “Soundings”

*For Presentation

This is a video performance piece by John Baldessari titled “Baldessari Sings LeWitt” 

*For Presentation

VDB (Surveying the First Decade)

This website lists various video art and alternative video in the US from 1968- 1980.

So my presentation is on “The video revolution in the 1970s: Raindance Corporation, Videofreex and its impact on contemporary practices.”

I found a very good website which has a lot of useful information that I can use. The Video Data Bank: Video Art and Video Artist has a lot of information on both the Raindance Corporation and Videofreex.

Video Data Bank

Raindance Corpotation

Videofreex

The first video I created includes the following videos:

“Bullet in the Brain”; “Harry Potter and the HBP”; “Twilight”; and “New Moon”

Stories have overlapping narratives and can be told as one big tale. What I did with the video was to tell an ongoing story using different audio track from different videos to progress the narrative further until the end. With familiar images and the use of dialogue in the video, I was able to tell a story that was taken from different origins.

 

The second video I created includes the following videos:

“In focus news report”; “White house briefing on Vampires”; and “Is it real? Vampires”

There is a big sub-culture of vampires and because of popular TV series, “True Blood,” “Vampire Diaries,” and blockbuster hit “Twilight,” Vampires are back in our society. People want Vampires and they want to believe that they really exist, so what I have done it create a documentary style video that portrays vampires as real.

 

Both Videos work together to showcase Vampires in fiction and reality. They are as much a comment on each other as they are of themselves. When we think of Vampires, what do we mean?

Phase 2: Video

Three possible approaches to the project:

1) Video as site of Detournment/ Critique….

*Of Fiction – commenting on fantasy worlds (magic, vampires, etc.)

2) Video as critique of/ dialogue with TV

3) Video as a site of re-enactment

Ways of presenting the project:

Doc. vs. Fiction

Collage

Detournment

Exchange

Re-edit

Repetition/ Loop/ Edit

Ideas for material:

“What is reality?”; “What is fiction?”;

Vampire Phenomenon

Disney teaching/preaching the wrong message

Anime and Japanese drama/film

The presence of homosexuality in film

World issues- “the east and the west”

Phase 1: Quotes

Duane Michals
I believe in the imagination. What I cannot see is infinitely more important than what I can see.

Albert Einstein:
Imagination is more important than knowledge. For while knowledge defines all we currently know and understand, imagination points to all we might yet discover and create.
T.S. Eliot, about radio
It is a medium of entertainment which permits millions of people to listen to the same joke at the same time, and yet remain lonesome.

Magdalena Abakanowicz:
Art does not solve problems but makes us aware of their existence. It opens our eyes to see and our brain to imagine.

I like the computer because it keeps giving you options. What if I do this? You try it, and if you don’t like it you undo it. The original can always be resurrected. It raises the idea of working on one painting your whole life, saving it and working on it again and again. (Elliott Green)

Science is everything we understand well enough to explain to a computer. Art is everything else. (David Knuth)

All the new media are art forms which have the power of imposing, like poetry, their own assumptions. (Marshall McLuhan)

Technology is the biggest competitor the artist has today. It dances, it moves, it lights up, it makes sounds, it talks back. (Ed Pointer)

Virtual worlds are non-places. But the body can never be a non-body. This confrontation between non-places and real bodies is the crux of the problem of the virtual. (Phille Queau)

The user has a means of identification and the viewer can be any observer.  That seems to be an important distinction between the two very interrelated words. Both users and viewers can be classified and categorized. Their relationship can easily be blurred because the user could be a viewer and the viewer could also be a user.

Another important distinction between the two can be understood by looking at the relationship between the author and audience. The user becomes the creator of works and the viewer becomes the observer of works created.

Both can easily become the other, and in fact one can argue that they are. To be a user one needs to have the skills of a viewer and to be a viewer one must know how to become a user.

Does that make any sense?

Hello world!

Hey Everyone!

Just getting started so this is going to be short. Just exploring wordpress as of now and will start posting stuff very soon.